
Hyper Courier
- Anything with a drop shadow is a solid barrier! -
- Controls -
[Keyboard] [PS/Nintendo controller]
Driving = [WASD/Arrow keys] [Left joystick/D-pad + L/L1/R/R1/ZL/L2/ZR/R2]
Toggle pause = [Escape/P] [Start/Options/+]
Menu input = [Space/Enter] [Cross/B]
Menu navigation = [WASD/Arrow keys] [D-pad]
Fullscreen (PC Only) = [F11]
- Premise -
Drive around an unnamed city where you complete potentially endless amounts of deliveries while under a strict time limit. If the constant looping around streets and roads won't get you, then likely the other vehicles on the road will.
How many deliveries can you make before you empty your fuel tank?
Published | 7 days ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | popsicle_guy |
Made with | Godot, Paint.net |
Tags | 2D, Arcade, Driving, Singleplayer, Top-Down |
Code license | Unlicense |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Download
Install instructions
Windows - Extract zip file and keep the pck and exe files within the same directory
Linux - Similar to Windows
Nintendo Switch - Extract zip file and place nro file onto the Switch's SD card. Then on the home menu, hold 'R' while loading into a non-homebrew game and locate the game within hbmenu to start playing
Project files - Import zip file as a project in either https://github.com/SonicMastr/godot-vita or https://github.com/Stary2001/godot
From my testing, the PS Vita could not make it past through the title screen and would crash if loaded directly into the gameplay scene, so no PS Vita Build. :(
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